D&D RPG - Guildmaster's Guide to Ravnica RPG Book - EN
|Fabrikant||Wizards of the Coast|
Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world’s greatest roleplaying game.
A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather, the cosmopolitan citizens in all their fantastic diversity go about their daily business in bustling markets and shadowy back alleys. Through it all, ten guilds—crime syndicates, scientific institutions, church hierarchies, military forces, judicial courts, buzzing swarms, and rampaging gangs—vie for power, wealth, and influence. These guilds are the foundation of power on Ravnica. They have existed for millennia, and each one has its own identity and civic function, its own diverse collection of races and creatures, and its own distinct subculture. Their history is a web of wars, intrigue, and political machinations as they have vied for control of the plane.
Ravenloft’s expanded Domains of Dread return for the first time in Fifth Edition!
Travel (perhaps even by choice) to familiar domains and discover new ones.
Encounter a horrific assortment of creatures from the monstrous bestiary.
Unleash a treasure trove of new story hooks, character options, and campaign customization to bring one of the most exciting Dungeons & Dragons settings to life!
Everything the Dungeon Master needs to craft a horror-themed campaign for Dungeons & Dragons, including rules and advice for building custom domains and darklords using established horror tropes or your own special blend.
Includes a brand new adventure sure to add thrills and chills to your game.
Introduces character lineages, including dhampi, hexblood, and reborn.
Presents dark gifts for characters that flesh out your place in the Domains of Dread.
Adds two new subclasses, the College of Spirits for bards and the Undead pact for warlocks.
A host of new backgrounds and trinkets themed specifically for a horror setting.